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Although linear, the story does offer some alternative choices once you've played the game through for the first time. An engaging storyline- with some humor as well as twists.
#Resident evil 4 iso disc 2 usa ps2
This is one of the greatest games I've ever played and I've played hundreds- the graphics are truly noteworthy, especially on the aging PS2 hardware, the lines are crisp, the colors vivid and the details are eye catching. If it is given to you as a gift, whomever gave it to you should become your new best friend for it. If you don't already own this game, I highly recommend that you go out and buy it right this minute. This game can easily be enjoyed again and again, for hours at a time. With five characters and four levels, it allows for hours of entertainment in itself.īy completing these extra game modes, weapons become available in the main game and Separate Ways, coercing the player into numerous replays in order to obtain them all. The Mercenaries is certainly my favorite of the extras, however. Assignment Ada plays much like the main game as well. Separate Ways plays much like a second game entirely.
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Separate Ways serves to delve deeper into the plotline of the game, taking you deeper into the story and showing the player that not everything that occurs throughout is coincidental. However, upon completing the main game you are rewarded with not one, not two, but three extra game modes. Taking 10-15 hours to complete, the game is on par with the remainder of the series. When spotted by a female ganado, for example, several male and female voices will sometimes be heard, though only one opponent exists. The only minor flaw I've found is that on occasion the sound effects do not mesh with the number or gender of opponents. Sound effects are well-done also, though often the constant harping of "Esta aqui!" and the like from the Ganados grows irritating. The music suits the game and while not brilliant, it flows well with the ambiance of each area. The character models are clear and crisp, with minimal faults in animation.
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The environments in this game are well-rendered as well as interactive, and retain a singular "spooky" ambiance throughout. I would have asked for a bit more thorough explaination of a few points within the game as they relate to the rest of the series, which is why I've scored this section as I have. Though dotted with many familiar characters, the game maintains the feel of an entirely new experience. The story of this game differs greatly from the rest of the series. The ganados function well in group battle, constantly trying to encircle the player, and go so far as to dodge and duck to avoid attacks. In the same category, these button presses exist within cutscenes as well, forcing the player to stay "on their toes" during cinemas. The action icon appears to allow the character to engage c ertain events, such as leaping through a window, knocking down ladders, and kicking enemies. Another noteworthy factor is the "Action button". This allows for more versatility in combat, giving the player the option of choosing specific targets on the enemy, i.e. Unlike other games in the series, the player manually aims their weapon with the aid of a laser-aiming device. Most notable in this category, however, is the combat system. While it does make close combat difficult when surrounded, since the character rotation is rather slow, it remains a comfortable system, causing only minor problems for the most part. While the tank like character rotational movement remains, it should serve as no problem for anyone familiar with the series, and is quite easy to pick up for a beginner as well.